template
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21
MyFirstMod/Patches/ExampleTVPatch.cs
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21
MyFirstMod/Patches/ExampleTVPatch.cs
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using HarmonyLib;
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namespace MyFirstMod.Patches;
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[HarmonyPatch(typeof(TVScript))]
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public class ExampleTVPatch
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{
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[HarmonyPatch("SwitchTVLocalClient")]
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[HarmonyPrefix]
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private static void SwitchTVPrefix(TVScript __instance)
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{
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/*
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* When the method is called, the TV will be turning off when we want to
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* turn the lights on and vice-versa. At that time, the TV's tvOn field
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* will be the opposite of what it's doing, ie it'll be on when turning off.
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* So, we want to set the lights to what the tv's state was
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* when this method is called.
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*/
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StartOfRound.Instance.shipRoomLights.SetShipLightsBoolean(__instance.tvOn);
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}
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}
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